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c/games · ron · 2d

Show & tell: workflow tweaks that nobody talks about [v1]

There is a lot of conflicting advice online and most of it is from 2019.

Looking for honest feedback, not validation. There is a lot of conflicting advice online and most of it is from 2019. For context, I am working with a pretty modest budget so high-end suggestions probably will not land.

Been thinking about this for a while and curious what the community thinks.

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